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https://github.com/RGBCube/serenity
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Kernel: Add Thread::block_until(Condition).
Replace the class-based snooze alarm mechanism with a per-thread callback. This makes it easy to block the current thread on an arbitrary condition: void SomeDevice::wait_for_irq() { m_interrupted = false; current->block_until([this] { return m_interrupted; }); } void SomeDevice::handle_irq() { m_interrupted = true; } Use this in the SB16 driver, and in NetworkTask :^)
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8 changed files with 22 additions and 78 deletions
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@ -4,7 +4,6 @@
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#include <AK/Function.h>
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#include <AK/SinglyLinkedList.h>
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#include <AK/Types.h>
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#include <Kernel/Alarm.h>
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#include <Kernel/Net/ARP.h>
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#include <Kernel/Net/ICMP.h>
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#include <Kernel/Net/IPv4.h>
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@ -12,19 +11,6 @@
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class NetworkAdapter;
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class PacketQueueAlarm final : public Alarm {
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public:
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PacketQueueAlarm(NetworkAdapter& adapter)
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: m_adapter(adapter)
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{
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}
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virtual ~PacketQueueAlarm() override {}
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virtual bool is_ringing() const override;
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private:
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NetworkAdapter& m_adapter;
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};
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class NetworkAdapter {
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public:
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static void for_each(Function<void(NetworkAdapter&)>);
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@ -44,8 +30,6 @@ public:
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ByteBuffer dequeue_packet();
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Alarm& packet_queue_alarm() { return m_packet_queue_alarm; }
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bool has_queued_packets() const { return !m_packet_queue.is_empty(); }
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protected:
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@ -58,7 +42,6 @@ protected:
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private:
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MACAddress m_mac_address;
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IPv4Address m_ipv4_address;
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PacketQueueAlarm m_packet_queue_alarm;
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SinglyLinkedList<ByteBuffer> m_packet_queue;
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String m_name;
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};
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