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Kernel: Don't mark incoming sockets as connected in NetworkTask
An incoming socket should only be considered connected after a program has received it from accept(). Before that point, it's only "half" open, and it might not ever actually be served to a program. Socket::accept is where m_connected is correctly set.
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1 changed files with 2 additions and 3 deletions
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@ -455,10 +455,9 @@ void handle_tcp(const IPv4Packet& ipv4_packet)
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case TCPFlags::ACK:
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socket->set_ack_number(tcp_packet.sequence_number() + payload_size);
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socket->set_state(TCPSocket::State::Established);
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if (socket->direction() == TCPSocket::Direction::Outgoing) {
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socket->set_setup_state(Socket::SetupState::Completed);
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socket->set_setup_state(Socket::SetupState::Completed);
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if (socket->direction() == TCPSocket::Direction::Outgoing)
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socket->set_connected(true);
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}
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socket->release_to_originator();
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return;
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default:
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