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LibGFX: Move default_xxx_font() methods from Font to FontDatabase

When we have an abstract font class it makes no sense to keep
these methods in the Font class.
This commit is contained in:
Stephan Unverwerth 2020-12-29 18:25:13 +01:00 committed by Andreas Kling
parent 1a072a61fb
commit b4d1390714
48 changed files with 152 additions and 115 deletions

View file

@ -26,6 +26,7 @@
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/ImageDecoder.h>
#include <LibGfx/StylePainter.h>
#include <LibWeb/Layout/ImageBox.h>
@ -79,7 +80,7 @@ void ImageBox::prepare_for_replaced_layout()
if (renders_as_alt_text()) {
auto& image_element = downcast<HTML::HTMLImageElement>(dom_node());
auto& font = Gfx::Font::default_font();
auto& font = Gfx::FontDatabase::default_font();
auto alt = image_element.alt();
if (alt.is_empty())
alt = image_element.src();
@ -107,7 +108,7 @@ void ImageBox::paint(PaintContext& context, PaintPhase phase)
if (phase == PaintPhase::Foreground) {
if (renders_as_alt_text()) {
auto& image_element = downcast<HTML::HTMLImageElement>(dom_node());
context.painter().set_font(Gfx::Font::default_font());
context.painter().set_font(Gfx::FontDatabase::default_font());
Gfx::StylePainter::paint_frame(context.painter(), enclosing_int_rect(absolute_rect()), context.palette(), Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2);
auto alt = image_element.alt();
if (alt.is_empty())