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LibGFX: Move default_xxx_font() methods from Font to FontDatabase
When we have an abstract font class it makes no sense to keep these methods in the Font class.
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parent
1a072a61fb
commit
b4d1390714
48 changed files with 152 additions and 115 deletions
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@ -67,7 +67,7 @@ const Gfx::Font& Menu::title_font() const
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const Gfx::Font& Menu::font() const
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{
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return Gfx::Font::default_font();
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return Gfx::FontDatabase::default_font();
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}
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static const char* s_checked_bitmap_data = {
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@ -109,7 +109,7 @@ int Menu::content_width() const
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for (auto& item : m_items) {
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if (item.type() != MenuItem::Text)
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continue;
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auto& use_font = item.is_default() ? Gfx::Font::default_bold_font() : font();
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auto& use_font = item.is_default() ? Gfx::FontDatabase::default_bold_font() : font();
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int text_width = use_font.width(item.text());
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if (!item.shortcut_text().is_empty()) {
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int shortcut_width = use_font.width(item.shortcut_text());
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@ -261,7 +261,7 @@ void Menu::draw()
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}
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auto& previous_font = painter.font();
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if (item.is_default())
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painter.set_font(Gfx::Font::default_bold_font());
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painter.set_font(Gfx::FontDatabase::default_bold_font());
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painter.draw_text(text_rect, item.text(), Gfx::TextAlignment::CenterLeft, text_color);
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if (!item.shortcut_text().is_empty()) {
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painter.draw_text(item.rect().translated(-right_padding(), 0), item.shortcut_text(), Gfx::TextAlignment::CenterRight, text_color);
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