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GTextEditor: Only paint lines inside the dirty rect.

This dramatically improves performance in large documents. :^)
This commit is contained in:
Andreas Kling 2019-03-07 15:03:38 +01:00
parent 3ee0e82206
commit b4df33e453
2 changed files with 25 additions and 8 deletions

View file

@ -86,15 +86,21 @@ int GTextEditor::content_width() const
return max_width;
}
void GTextEditor::mousedown_event(GMouseEvent& event)
GTextPosition GTextEditor::text_position_at(const Point& a_position) const
{
auto position = event.position();
auto position = a_position;
position.move_by(m_horizontal_scrollbar->value(), m_vertical_scrollbar->value());
position.move_by(-padding(), -padding());
int line_index = position.y() / line_height();
int column_index = position.x() / glyph_width();
line_index = min(line_index, line_count() - 1);
column_index = min(column_index, m_lines[line_index].length());
set_cursor(line_index, column_index);
return { line_index, column_index };
}
void GTextEditor::mousedown_event(GMouseEvent& event)
{
set_cursor(text_position_at(event.position()));
}
void GTextEditor::paint_event(GPaintEvent& event)
@ -106,7 +112,10 @@ void GTextEditor::paint_event(GPaintEvent& event)
painter.translate(padding(), padding());
int exposed_width = max(content_width(), width());
for (int i = 0; i < line_count(); ++i) {
int first_visible_line = text_position_at(event.rect().top_left()).line();
int last_visible_line = text_position_at(event.rect().bottom_right()).line();
for (int i = first_visible_line; i <= last_visible_line; ++i) {
auto& line = m_lines[i];
auto line_rect = line_content_rect(i);
line_rect.set_width(exposed_width);
@ -258,10 +267,15 @@ void GTextEditor::update_cursor()
void GTextEditor::set_cursor(int line, int column)
{
if (m_cursor.line() == line && m_cursor.column() == column)
set_cursor({ line, column });
}
void GTextEditor::set_cursor(const GTextPosition& position)
{
if (m_cursor == position)
return;
auto old_cursor_line_rect = line_widget_rect(m_cursor.line());
m_cursor = GTextPosition(line, column);
m_cursor = position;
m_cursor_state = true;
scroll_cursor_into_view();
update(old_cursor_line_rect);