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Deallocate PTY's when they close.
This required a fair bit of plumbing. The CharacterDevice::close() virtual will now be closed by ~FileDescriptor(), allowing device implementations to do custom cleanup at that point. One big problem remains: if the master PTY is closed before the slave PTY, we go into crashy land.
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19 changed files with 104 additions and 12 deletions
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#pragma once
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#include "SlavePTY.h"
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#include <AK/Types.h>
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#include <Kernel/SyntheticFileSystem.h>
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class Process;
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class SlavePTY;
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class DevPtsFS final : public SynthFS {
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public:
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