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Deallocate PTY's when they close.

This required a fair bit of plumbing. The CharacterDevice::close() virtual
will now be closed by ~FileDescriptor(), allowing device implementations to
do custom cleanup at that point.

One big problem remains: if the master PTY is closed before the slave PTY,
we go into crashy land.
This commit is contained in:
Andreas Kling 2019-01-30 18:26:19 +01:00
parent 027d26cd5d
commit b4e478aa50
19 changed files with 104 additions and 12 deletions

View file

@ -72,6 +72,7 @@ public:
bool chmod(const String& path, mode_t, Inode& base, int& error);
void register_character_device(CharacterDevice&);
void unregister_character_device(CharacterDevice&);
size_t mount_count() const { return m_mounts.size(); }
void for_each_mount(Function<void(const Mount&)>) const;