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https://github.com/RGBCube/serenity
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LibGUI+WindowServer: Rename window "override cursor" to just "cursor"
Let's just say each window has a cursor, there's not really overriding going on.
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parent
40fbdd4e9e
commit
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21 changed files with 80 additions and 80 deletions
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@ -93,7 +93,7 @@ void Window::show()
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auto* parent_window = find_parent_window();
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m_override_cursor = Gfx::StandardCursor::None;
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m_cursor = Gfx::StandardCursor::None;
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auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
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m_rect_when_windowless,
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!m_moved_by_client,
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@ -138,7 +138,7 @@ void Window::server_did_destroy()
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m_pending_paint_event_rects.clear();
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m_back_bitmap = nullptr;
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m_front_bitmap = nullptr;
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m_override_cursor = Gfx::StandardCursor::None;
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m_cursor = Gfx::StandardCursor::None;
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}
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void Window::hide()
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@ -226,25 +226,25 @@ void Window::set_window_type(WindowType window_type)
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m_window_type = window_type;
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}
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void Window::set_override_cursor(Gfx::StandardCursor cursor)
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void Window::set_cursor(Gfx::StandardCursor cursor)
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{
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if (!is_visible())
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return;
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if (!m_custom_cursor && m_override_cursor == cursor)
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if (!m_custom_cursor && m_cursor == cursor)
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return;
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WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOverrideCursor>(m_window_id, (u32)cursor);
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m_override_cursor = cursor;
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WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)cursor);
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m_cursor = cursor;
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m_custom_cursor = nullptr;
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}
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void Window::set_override_cursor(const Gfx::Bitmap& cursor)
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void Window::set_cursor(const Gfx::Bitmap& cursor)
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{
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if (!is_visible())
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return;
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if (&cursor == m_custom_cursor.ptr())
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return;
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m_custom_cursor = &cursor;
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WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomOverrideCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
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WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
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}
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void Window::handle_drop_event(DropEvent& event)
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