From b4ff85f138c256c3d719fb35b086ae521014e592 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Mon, 16 Nov 2020 13:50:35 +0100 Subject: [PATCH] UserspaceEmulator: Reduce malloc thrashing in backtrace capture --- DevTools/UserspaceEmulator/Emulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DevTools/UserspaceEmulator/Emulator.cpp b/DevTools/UserspaceEmulator/Emulator.cpp index a6edf5e845..c65e0f89ee 100644 --- a/DevTools/UserspaceEmulator/Emulator.cpp +++ b/DevTools/UserspaceEmulator/Emulator.cpp @@ -208,7 +208,7 @@ bool Emulator::is_in_malloc_or_free() const Vector Emulator::raw_backtrace() { - Vector backtrace; + Vector backtrace; backtrace.append(m_cpu.base_eip()); // FIXME: Maybe do something if the backtrace has uninitialized data in the frame chain.