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LibWeb+LibGfx: Move the blit image through 2D transfrom to Gfx::Painter
Even though this code is obnoxiously slow, it still belongs in LibGfx and should not be hidden away in LibWeb's CanvasRenderingContext2D.
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3 changed files with 59 additions and 54 deletions
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@ -56,6 +56,7 @@ public:
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void draw_bitmap(IntPoint const&, GlyphBitmap const&, Color = Color());
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
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void draw_scaled_bitmap_with_transform(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, Gfx::AffineTransform const&, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
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void draw_triangle(IntPoint const&, IntPoint const&, IntPoint const&, Color);
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void draw_triangle(IntPoint const& offset, Span<IntPoint const>, Color);
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void draw_ellipse_intersecting(IntRect const&, Color, int thickness = 1);
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