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LibWasm: Give traps a reason and display it when needed
This makes debugging wasm code a bit easier, as we now know what fails instead of just "too bad, something went wrong".
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parent
62ca81fdcc
commit
b538e15548
10 changed files with 54 additions and 50 deletions
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@ -14,8 +14,9 @@ namespace Wasm {
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struct BytecodeInterpreter : public Interpreter {
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virtual void interpret(Configuration&) override;
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virtual ~BytecodeInterpreter() override = default;
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virtual bool did_trap() const override { return m_do_trap; }
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virtual void clear_trap() override { m_do_trap = false; }
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virtual bool did_trap() const override { return m_trap.has_value(); }
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virtual String trap_reason() const override { return m_trap.value().reason; }
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virtual void clear_trap() override { m_trap.clear(); }
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struct CallFrameHandle {
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explicit CallFrameHandle(BytecodeInterpreter& interpreter, Configuration& configuration)
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@ -48,13 +49,14 @@ protected:
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T read_value(ReadonlyBytes data);
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Vector<Value> pop_values(Configuration& configuration, size_t count);
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bool trap_if_not(bool value)
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bool trap_if_not(bool value, String reason)
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{
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if (!value)
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m_do_trap = true;
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return m_do_trap;
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m_trap = Trap { move(reason) };
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return m_trap.has_value();
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}
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bool m_do_trap { false };
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Optional<Trap> m_trap;
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};
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struct DebuggerBytecodeInterpreter : public BytecodeInterpreter {
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