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PixelPaint: Add a GUI for editing opacity and visibility of layers
Also, make the layer stack rendering respect opacity and visibility.
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8 changed files with 191 additions and 13 deletions
77
Applications/PixelPaint/LayerPropertiesWidget.cpp
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77
Applications/PixelPaint/LayerPropertiesWidget.cpp
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "LayerPropertiesWidget.h"
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#include "Layer.h"
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/CheckBox.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Slider.h>
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#include <LibGfx/Font.h>
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namespace PixelPaint {
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LayerPropertiesWidget::LayerPropertiesWidget()
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{
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set_layout<GUI::VerticalBoxLayout>();
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auto& label = add<GUI::Label>("Layer properties");
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label.set_font(Gfx::Font::default_bold_font());
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m_opacity_slider = add<GUI::HorizontalSlider>();
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m_opacity_slider->set_range(0, 100);
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m_opacity_slider->on_value_changed = [this](int value) {
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if (m_layer)
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m_layer->set_opacity_percent(value);
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};
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m_visibility_checkbox = add<GUI::CheckBox>("Visible");
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m_visibility_checkbox->on_checked = [this](bool checked) {
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if (m_layer)
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m_layer->set_visible(checked);
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};
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}
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LayerPropertiesWidget::~LayerPropertiesWidget()
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{
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}
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void LayerPropertiesWidget::set_layer(Layer* layer)
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{
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if (m_layer == layer)
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return;
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if (layer) {
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m_layer = layer->make_weak_ptr();
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m_opacity_slider->set_value(layer->opacity_percent());
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m_visibility_checkbox->set_checked(layer->is_visible());
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set_enabled(true);
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} else {
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m_layer = nullptr;
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set_enabled(false);
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}
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}
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}
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