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Kernel: Don't clear VirtualConsoles when initializing
Instead of calling clear() for each virtual console we initialize, we only call clear() when activating it from ConsoleManagement.
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2 changed files with 2 additions and 1 deletions
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@ -61,6 +61,8 @@ UNMAP_AFTER_INIT void ConsoleManagement::initialize()
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m_active_console = m_consoles[tty_number];
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ScopedSpinLock lock(m_lock);
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m_active_console->set_active(true);
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if (!m_active_console->is_graphical())
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m_active_console->clear();
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}
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void ConsoleManagement::switch_to(unsigned index)
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