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Ports/sdl12-compat: Update sdl12-compat to version 1.2.64
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3 changed files with 5 additions and 5 deletions
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@ -1,10 +1,10 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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port='sdl12-compat'
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version='1.2.56'
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version='1.2.64'
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workdir="sdl12-compat-release-${version}"
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useconfigure='true'
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files=(
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"https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz#f62f3e15f95aade366ee6c03f291e8825c4689390a6be681535259a877259c58"
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"https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz#3e308e817c7f0c6383225485e9a67bf1119ad684b8cc519038671cc1b5d29861"
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)
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depends=(
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'SDL2'
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@ -12,10 +12,10 @@ but disabling fullscreen at this point fixes the flickering.
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c
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index 2dddc16937882f66c315f099f506704851b32d8e..57ace97794e7507d228f1dd076202d3aa22810c6 100644
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index 8d07936f35df5f0874e7f8466e79cb9af0397d93..1915ab718f3fa1d40bd168a119e0f19617ab0fc5 100644
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--- a/src/SDL12_compat.c
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+++ b/src/SDL12_compat.c
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@@ -5894,7 +5894,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12)
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@@ -6167,7 +6167,7 @@ SetVideoModeImpl(int width, int height, int bpp, Uint32 flags12)
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SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20);
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SDL20_SetWindowSize(VideoWindow20, width, height); /* not scaled_width, scaled_height */
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if (was_fullscreen) {
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