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LibJS: Rename Bytecode::ExecutionUnit => Bytecode::Executable
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6 changed files with 14 additions and 14 deletions
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@ -48,7 +48,7 @@ private:
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FlyString m_name;
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NonnullRefPtr<Statement> m_body;
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const Vector<FunctionNode::Parameter> m_parameters;
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Optional<Bytecode::ExecutionUnit> m_bytecode_execution_unit;
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Optional<Bytecode::Executable> m_bytecode_executable;
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ScopeObject* m_parent_scope { nullptr };
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i32 m_function_length { 0 };
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bool m_is_strict { false };
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