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LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU
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5 changed files with 8 additions and 8 deletions
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@ -1241,7 +1241,7 @@ void Device::set_light_state(unsigned int light_id, GPU::Light const& light)
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m_lights.at(light_id) = light;
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}
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void Device::set_material_state(GPU::Face face, Material const& material)
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void Device::set_material_state(GPU::Face face, GPU::Material const& material)
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{
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m_materials[face] = material;
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}
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