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PixelPaint: Refactor falloff computation and extend hardness range

This commit is contained in:
r00ster91 2021-12-18 20:33:38 +01:00 committed by Brian Gianforcaro
parent 7fae46361b
commit b6d921f682
4 changed files with 14 additions and 7 deletions

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@ -95,7 +95,7 @@ void BrushTool::draw_point(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::In
if (distance >= size())
continue;
auto falloff = (1.0 - double { distance / size() }) * (1.0 / (100 - hardness()));
auto falloff = get_falloff(distance);
auto pixel_color = color;
pixel_color.set_alpha(falloff * 255);
bitmap.set_pixel(x, y, bitmap.get_pixel(x, y).blend(pixel_color));
@ -168,7 +168,7 @@ GUI::Widget* BrushTool::get_properties_widget()
hardness_label.set_fixed_size(80, 20);
auto& hardness_slider = hardness_container.add<GUI::ValueSlider>(Orientation::Horizontal, "%");
hardness_slider.set_range(1, 99);
hardness_slider.set_range(1, 100);
hardness_slider.set_value(m_hardness);
hardness_slider.on_change = [&](int value) {