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LibGUI: Add a GToolBar class that can be populated with GActions.

The same action can be added to both a menu and a toolbar.
Use this to put a toolbar into FileManager. This is pretty neat. :^)
This commit is contained in:
Andreas Kling 2019-02-20 02:39:46 +01:00
parent 4804609b7e
commit b704d3d295
24 changed files with 196 additions and 44 deletions

View file

@ -97,7 +97,7 @@ int main(int argc, char** argv)
auto menubar = make<GMenuBar>();
auto app_menu = make<GMenu>("Terminal");
app_menu->add_action(make<GAction>("Quit", String(), [] (const GAction&) {
app_menu->add_action(GAction::create("Quit", String(), [] (const GAction&) {
dbgprintf("Terminal: Quit menu activated!\n");
GApplication::the().quit(0);
return;
@ -106,7 +106,7 @@ int main(int argc, char** argv)
auto font_menu = make<GMenu>("Font");
GFontDatabase::the().for_each_font([&] (const String& font_name) {
font_menu->add_action(make<GAction>(font_name, [&terminal] (const GAction& action) {
font_menu->add_action(GAction::create(font_name, [&terminal] (const GAction& action) {
terminal.set_font(GFontDatabase::the().get_by_name(action.text()));
terminal.force_repaint();
}));
@ -114,7 +114,7 @@ int main(int argc, char** argv)
menubar->add_menu(move(font_menu));
auto help_menu = make<GMenu>("Help");
help_menu->add_action(make<GAction>("About", [] (const GAction&) {
help_menu->add_action(GAction::create("About", [] (const GAction&) {
dbgprintf("FIXME: Implement Help/About\n");
}));
menubar->add_menu(move(help_menu));