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Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()

The only remaining clients of this API are specific to bitmap fonts and
editing thereof.
This commit is contained in:
Andreas Kling 2023-03-03 19:32:19 +01:00
parent 93c9344e35
commit b71c7a6e44
32 changed files with 63 additions and 65 deletions

View file

@ -60,7 +60,7 @@ void WordGame::pick_font()
font_database.for_each_font([&](Gfx::Font const& font) {
if (font.family() != "Liza" || font.weight() != 700)
return;
auto size = font.glyph_height();
auto size = font.pixel_size_rounded_up();
if (size * 2 <= m_letter_height && size > best_font_size) {
best_font_name = font.qualified_name();
best_font_size = size;