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Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()

The only remaining clients of this API are specific to bitmap fonts and
editing thereof.
This commit is contained in:
Andreas Kling 2023-03-03 19:32:19 +01:00
parent 93c9344e35
commit b71c7a6e44
32 changed files with 63 additions and 65 deletions

View file

@ -201,7 +201,7 @@ void CardPainter::paint_card_front(Gfx::Bitmap& bitmap, Cards::Suit suit, Cards:
paint_rect.set_height(paint_rect.height() / 2);
paint_rect.shrink(10, 6);
auto text_rect = Gfx::IntRect { 4, 6, static_cast<int>(ceilf(font.width("10"sv))), font.glyph_height() };
auto text_rect = Gfx::IntRect { 4, 6, static_cast<int>(ceilf(font.width("10"sv))), font.pixel_size_rounded_up() };
painter.draw_text(text_rect, card_rank_label(rank), font, Gfx::TextAlignment::Center, suit_color);
painter.draw_bitmap(