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LibJS+Everywhere: Propagate Cell::initialize errors from Heap::allocate

Callers that are already in a fallible context will now TRY to allocate
cells. Callers in infallible contexts get a FIXME.
This commit is contained in:
Timothy Flynn 2023-01-28 13:39:44 -05:00 committed by Linus Groh
parent 109b190a19
commit b75b7f0c0d
178 changed files with 565 additions and 565 deletions

View file

@ -36,7 +36,7 @@ NonnullGCPtr<NativeFunction> NativeFunction::create(Realm& allocating_realm, Saf
// 7. Set func.[[Extensible]] to true.
// 8. Set func.[[Realm]] to realm.
// 9. Set func.[[InitialName]] to null.
auto function = allocating_realm.heap().allocate<NativeFunction>(allocating_realm, move(behaviour), prototype.value(), *realm.value());
auto function = allocating_realm.heap().allocate<NativeFunction>(allocating_realm, move(behaviour), prototype.value(), *realm.value()).release_allocated_value_but_fixme_should_propagate_errors();
// 10. Perform SetFunctionLength(func, length).
function->set_function_length(length);
@ -53,7 +53,7 @@ NonnullGCPtr<NativeFunction> NativeFunction::create(Realm& allocating_realm, Saf
NonnullGCPtr<NativeFunction> NativeFunction::create(Realm& realm, DeprecatedFlyString const& name, SafeFunction<ThrowCompletionOr<Value>(VM&)> function)
{
return realm.heap().allocate<NativeFunction>(realm, name, move(function), *realm.intrinsics().function_prototype());
return realm.heap().allocate<NativeFunction>(realm, name, move(function), *realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
}
NativeFunction::NativeFunction(SafeFunction<ThrowCompletionOr<Value>(VM&)> native_function, Object* prototype, Realm& realm)