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LibJS+Everywhere: Propagate Cell::initialize errors from Heap::allocate
Callers that are already in a fallible context will now TRY to allocate cells. Callers in infallible contexts get a FIXME.
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178 changed files with 565 additions and 565 deletions
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@ -26,7 +26,7 @@ namespace Web::HTML {
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JS::NonnullGCPtr<CanvasRenderingContext2D> CanvasRenderingContext2D::create(JS::Realm& realm, HTMLCanvasElement& element)
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{
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return realm.heap().allocate<CanvasRenderingContext2D>(realm, realm, element);
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return realm.heap().allocate<CanvasRenderingContext2D>(realm, realm, element).release_allocated_value_but_fixme_should_propagate_errors();
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}
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CanvasRenderingContext2D::CanvasRenderingContext2D(JS::Realm& realm, HTMLCanvasElement& element)
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