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LibDesktop: Switch to LaunchServer for DesktopServices::open
Moves DirectoryServices out of LibCore (because we need to link with LibIPC), renames it Desktop::Launcher (because Desktop::DesktopServices doesn't scan right) and ports it to use the LaunchServer which is now responsible for starting programs for a file.
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10 changed files with 109 additions and 111 deletions
73
Libraries/LibDesktop/Launcher.cpp
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73
Libraries/LibDesktop/Launcher.cpp
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/URL.h>
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#include <LaunchServer/LaunchClientEndpoint.h>
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#include <LaunchServer/LaunchServerEndpoint.h>
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#include <LibDesktop/Launcher.h>
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#include <LibIPC/ServerConnection.h>
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#include <stdlib.h>
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namespace Desktop {
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class LaunchServerConnection : public IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>
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, public LaunchClientEndpoint {
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C_OBJECT(LaunchServerConnection)
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public:
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virtual void handshake() override
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{
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auto response = send_sync<Messages::LaunchServer::Greet>();
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set_my_client_id(response->client_id());
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}
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private:
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LaunchServerConnection()
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: IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>(*this, "/tmp/portal/launch")
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{
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}
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virtual void handle(const Messages::LaunchClient::Dummy&) override {}
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};
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bool Launcher::open(const URL& url)
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{
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auto connection = LaunchServerConnection::construct();
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if (url.protocol() == "file") {
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// Make the path fully qualified - LaunchServer won't know our cwd
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char* path = realpath(url.path().characters(), nullptr);
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if (path == nullptr) {
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return false;
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}
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auto fully_qualified = URL::create_with_file_protocol(path);
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free(path);
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return connection->send_sync<Messages::LaunchServer::OpenUrl>(fully_qualified.to_string());
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}
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return connection->send_sync<Messages::LaunchServer::OpenUrl>(url.to_string());
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}
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}
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