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LibGfx: Adjust parameter order for Painter::draw_ui_text()
Let's put the rect first so it's the same as draw_text().
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3 changed files with 5 additions and 5 deletions
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@ -317,7 +317,7 @@ void WindowFrame::paint_menubar(Gfx::Painter& painter)
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if (paint_as_pressed || paint_as_hovered) {
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Gfx::StylePainter::paint_button(painter, menu.rect_in_window_menubar(), palette, Gfx::ButtonStyle::CoolBar, paint_as_pressed, paint_as_hovered);
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}
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painter.draw_ui_text(menu.name(), text_rect, font, text_color);
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painter.draw_ui_text(text_rect, menu.name(), font, text_color);
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return IterationDecision::Continue;
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});
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}
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