diff --git a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp index 793144d370..213d618a38 100644 --- a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp +++ b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.cpp @@ -24,9 +24,9 @@ namespace Web::HTML { -JS::NonnullGCPtr CanvasRenderingContext2D::create(JS::Realm& realm, HTMLCanvasElement& element) +WebIDL::ExceptionOr> CanvasRenderingContext2D::create(JS::Realm& realm, HTMLCanvasElement& element) { - return realm.heap().allocate(realm, realm, element).release_allocated_value_but_fixme_should_propagate_errors(); + return MUST_OR_THROW_OOM(realm.heap().allocate(realm, realm, element)); } CanvasRenderingContext2D::CanvasRenderingContext2D(JS::Realm& realm, HTMLCanvasElement& element) diff --git a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.h b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.h index 4567b4e451..e73b42bd26 100644 --- a/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.h +++ b/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.h @@ -52,7 +52,7 @@ class CanvasRenderingContext2D WEB_PLATFORM_OBJECT(CanvasRenderingContext2D, Bindings::PlatformObject); public: - static JS::NonnullGCPtr create(JS::Realm&, HTMLCanvasElement&); + static WebIDL::ExceptionOr> create(JS::Realm&, HTMLCanvasElement&); virtual ~CanvasRenderingContext2D() override; virtual void fill_rect(float x, float y, float width, float height) override; diff --git a/Userland/Libraries/LibWeb/HTML/HTMLCanvasElement.cpp b/Userland/Libraries/LibWeb/HTML/HTMLCanvasElement.cpp index 360ecfd79e..4ee07569ea 100644 --- a/Userland/Libraries/LibWeb/HTML/HTMLCanvasElement.cpp +++ b/Userland/Libraries/LibWeb/HTML/HTMLCanvasElement.cpp @@ -95,7 +95,7 @@ HTMLCanvasElement::HasOrCreatedContext HTMLCanvasElement::create_2d_context() if (!m_context.has()) return m_context.has>() ? HasOrCreatedContext::Yes : HasOrCreatedContext::No; - m_context = CanvasRenderingContext2D::create(realm(), *this); + m_context = CanvasRenderingContext2D::create(realm(), *this).release_value_but_fixme_should_propagate_errors(); return HasOrCreatedContext::Yes; }