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WebP/Lossy: Add test for lossy webp with uncompressed alpha
The alpha channel of a lossy webp is always stored separately from the (lossy) RGB data. Alpha is either compressed in a lossless webp that stores just the alpha data, or it's stored completely uncompressed. (But again, even if it's compressed, it's losslessly compressed.) This adds a test for uncompressed alpha, which I hadn't tested before. It seems to work correctly, though :^) I generated the test image by running: ~/Downloads/libwebp-1.3.0-mac-arm64/bin/cwebp \ -alpha_method 0 \ Tests/LibGfx/test-inputs/extended-lossless.webp \ -o Tests/LibGfx/test-inputs/extended-lossy-uncompressed-alpha.webp
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@ -379,6 +379,31 @@ TEST_CASE(test_webp_extended_lossy)
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EXPECT_EQ(frame.image->get_pixel(341, 75), Gfx::Color(0, 0, 0, 128));
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}
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TEST_CASE(test_webp_extended_lossy_uncompressed_alpha)
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{
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auto file = MUST(Core::MappedFile::map(TEST_INPUT("extended-lossy-uncompressed-alpha.webp"sv)));
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EXPECT(Gfx::WebPImageDecoderPlugin::sniff(file->bytes()));
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auto plugin_decoder = MUST(Gfx::WebPImageDecoderPlugin::create(file->bytes()));
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MUST(plugin_decoder->initialize());
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EXPECT_EQ(plugin_decoder->frame_count(), 1u);
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EXPECT(!plugin_decoder->is_animated());
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EXPECT(!plugin_decoder->loop_count());
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EXPECT_EQ(plugin_decoder->size(), Gfx::IntSize(417, 223));
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auto frame = MUST(plugin_decoder->frame(0));
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EXPECT_EQ(frame.image->size(), Gfx::IntSize(417, 223));
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// While VP8 YUV contents are defined bit-exact, the YUV->RGB conversion isn't.
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// So pixels changing by 1 or so below is fine if you change code.
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EXPECT_EQ(frame.image->get_pixel(89, 72), Gfx::Color(255, 0, 4, 255));
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EXPECT_EQ(frame.image->get_pixel(174, 69), Gfx::Color(4, 255, 0, 255));
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EXPECT_EQ(frame.image->get_pixel(245, 84), Gfx::Color(0, 0, 255, 255));
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EXPECT_EQ(frame.image->get_pixel(352, 125), Gfx::Color(0, 0, 0, 128));
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EXPECT_EQ(frame.image->get_pixel(355, 106), Gfx::Color(0, 0, 0, 0));
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}
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TEST_CASE(test_webp_lossy_5)
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{
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// This is https://commons.wikimedia.org/wiki/File:Fr%C3%BChling_bl%C3%BChender_Kirschenbaum.jpg,
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