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LibJS: Make intrinsics getters return NonnullGCPtr
Some of these are allocated upon initialization of the intrinsics, and some lazily, but in neither case the getters actually return a nullptr. This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has an `operator T&()`), and also has the interesting side effect of forcing us to explicitly use the FunctionObject& overload of call(), as passing a NonnullGCPtr is ambigous - it could implicitly be turned into a Value _or_ a FunctionObject& (so we have to dereference manually).
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182 changed files with 564 additions and 567 deletions
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@ -1,6 +1,6 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2021-2023, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -17,7 +17,7 @@ namespace JS {
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NonnullGCPtr<Error> Error::create(Realm& realm)
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{
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return realm.heap().allocate<Error>(realm, *realm.intrinsics().error_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<Error>(realm, realm.intrinsics().error_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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}
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NonnullGCPtr<Error> Error::create(Realm& realm, String message)
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@ -105,29 +105,29 @@ ThrowCompletionOr<String> Error::stack_string(VM& vm) const
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return stack_string_builder.to_string();
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}
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
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NonnullGCPtr<ClassName> ClassName::create(Realm& realm) \
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{ \
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return realm.heap().allocate<ClassName>(realm, *realm.intrinsics().snake_name##_prototype()).release_allocated_value_but_fixme_should_propagate_errors(); \
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} \
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\
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NonnullGCPtr<ClassName> ClassName::create(Realm& realm, String message) \
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{ \
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auto& vm = realm.vm(); \
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auto error = ClassName::create(realm); \
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u8 attr = Attribute::Writable | Attribute::Configurable; \
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error->define_direct_property(vm.names.message, PrimitiveString::create(vm, move(message)), attr); \
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return error; \
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} \
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\
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ThrowCompletionOr<NonnullGCPtr<ClassName>> ClassName::create(Realm& realm, StringView message) \
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{ \
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return create(realm, TRY_OR_THROW_OOM(realm.vm(), String::from_utf8(message))); \
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} \
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\
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ClassName::ClassName(Object& prototype) \
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: Error(prototype) \
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{ \
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
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NonnullGCPtr<ClassName> ClassName::create(Realm& realm) \
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{ \
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return realm.heap().allocate<ClassName>(realm, realm.intrinsics().snake_name##_prototype()).release_allocated_value_but_fixme_should_propagate_errors(); \
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} \
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\
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NonnullGCPtr<ClassName> ClassName::create(Realm& realm, String message) \
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{ \
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auto& vm = realm.vm(); \
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auto error = ClassName::create(realm); \
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u8 attr = Attribute::Writable | Attribute::Configurable; \
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error->define_direct_property(vm.names.message, PrimitiveString::create(vm, move(message)), attr); \
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return error; \
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} \
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\
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ThrowCompletionOr<NonnullGCPtr<ClassName>> ClassName::create(Realm& realm, StringView message) \
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{ \
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return create(realm, TRY_OR_THROW_OOM(realm.vm(), String::from_utf8(message))); \
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} \
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\
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ClassName::ClassName(Object& prototype) \
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: Error(prototype) \
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{ \
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}
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JS_ENUMERATE_NATIVE_ERRORS
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