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LibJS: Make intrinsics getters return NonnullGCPtr
Some of these are allocated upon initialization of the intrinsics, and some lazily, but in neither case the getters actually return a nullptr. This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has an `operator T&()`), and also has the interesting side effect of forcing us to explicitly use the FunctionObject& overload of call(), as passing a NonnullGCPtr is ambigous - it could implicitly be turned into a Value _or_ a FunctionObject& (so we have to dereference manually).
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182 changed files with 564 additions and 567 deletions
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@ -1,6 +1,6 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2021-2023, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -53,7 +53,7 @@ NonnullGCPtr<NativeFunction> NativeFunction::create(Realm& allocating_realm, Saf
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NonnullGCPtr<NativeFunction> NativeFunction::create(Realm& realm, DeprecatedFlyString const& name, SafeFunction<ThrowCompletionOr<Value>(VM&)> function)
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{
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return realm.heap().allocate<NativeFunction>(realm, name, move(function), *realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<NativeFunction>(realm, name, move(function), realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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}
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NativeFunction::NativeFunction(SafeFunction<ThrowCompletionOr<Value>(VM&)> native_function, Object* prototype, Realm& realm)
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