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LibJS: Make intrinsics getters return NonnullGCPtr

Some of these are allocated upon initialization of the intrinsics, and
some lazily, but in neither case the getters actually return a nullptr.

This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has
an `operator T&()`), and also has the interesting side effect of forcing
us to explicitly use the FunctionObject& overload of call(), as passing
a NonnullGCPtr is ambigous - it could implicitly be turned into a Value
_or_ a FunctionObject& (so we have to dereference manually).
This commit is contained in:
Linus Groh 2023-04-13 00:47:15 +02:00
parent ed9e2366da
commit b84f8fb55b
182 changed files with 564 additions and 567 deletions

View file

@ -30,9 +30,9 @@ static HashMap<GCPtr<Object const>, HashMap<DeprecatedFlyString, Object::Intrins
NonnullGCPtr<Object> Object::create(Realm& realm, Object* prototype)
{
if (!prototype)
return realm.heap().allocate<Object>(realm, *realm.intrinsics().empty_object_shape()).release_allocated_value_but_fixme_should_propagate_errors();
return realm.heap().allocate<Object>(realm, realm.intrinsics().empty_object_shape()).release_allocated_value_but_fixme_should_propagate_errors();
if (prototype == realm.intrinsics().object_prototype())
return realm.heap().allocate<Object>(realm, *realm.intrinsics().new_object_shape()).release_allocated_value_but_fixme_should_propagate_errors();
return realm.heap().allocate<Object>(realm, realm.intrinsics().new_object_shape()).release_allocated_value_but_fixme_should_propagate_errors();
return realm.heap().allocate<Object>(realm, ConstructWithPrototypeTag::Tag, *prototype).release_allocated_value_but_fixme_should_propagate_errors();
}