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WindowServer: Let the window switcher render itself as a WSWindow.
Much better than drawing directly into the back buffer.
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8 changed files with 89 additions and 59 deletions
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@ -13,7 +13,7 @@ class WSMenu;
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class WSWindow final : public WSMessageReceiver, public InlineLinkedListNode<WSWindow> {
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public:
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WSWindow(WSClientConnection&, int window_id);
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explicit WSWindow(WSMenu&);
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WSWindow(WSMessageReceiver&, WSWindowType);
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virtual ~WSWindow() override;
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WSClientConnection* client() { return m_client; }
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@ -85,6 +85,7 @@ public:
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private:
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WSClientConnection* m_client { nullptr };
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WSMessageReceiver* m_internal_owner { nullptr };
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String m_title;
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Rect m_rect;
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WSWindowType m_type { WSWindowType::Normal };
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@ -92,7 +93,6 @@ private:
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bool m_visible { true };
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bool m_has_alpha_channel { false };
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bool m_has_painted_since_last_resize { false };
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WSMenu* m_menu { nullptr };
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RetainPtr<GraphicsBitmap> m_backing_store;
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int m_window_id { -1 };
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float m_opacity { 1 };
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