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LibGL: Implement the GL_LIGHTING parameter

This commit is contained in:
Jelle Raaijmakers 2021-12-01 22:18:40 +01:00 committed by Andreas Kling
parent b1ac181537
commit b89524c981
3 changed files with 13 additions and 0 deletions

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@ -357,6 +357,8 @@ private:
float m_line_width { 1.0f };
// Lighting configuration
bool m_lighting_enabled { false };
FloatVector4 m_light_model_ambient { 0.2f, 0.2f, 0.2f, 1.0f };
GLfloat m_light_model_two_side { 0.0f };
};