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LibGfx/ILBM: Add support for uncompressed files
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3 changed files with 21 additions and 8 deletions
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@ -193,17 +193,17 @@ static ErrorOr<void> decode_body_chunk(Chunk body_chunk, ILBMLoadingContext& con
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{
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dbgln_if(ILBM_DEBUG, "decode_body_chunk {}", body_chunk.data.size());
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if (context.bm_header.compression == CompressionType::ByteRun) {
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// these are the uncompressed interleaved bitmap planes
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auto plane_data = TRY(uncompress_byte_run(body_chunk.data, context));
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// that we need to convert to chunky pixel data
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auto pixel_data = TRY(planar_to_chunky(plane_data, context));
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ByteBuffer pixel_data;
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context.bitmap = TRY(chunky_to_bitmap(context, pixel_data));
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if (context.bm_header.compression == CompressionType::ByteRun) {
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auto plane_data = TRY(uncompress_byte_run(body_chunk.data, context));
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pixel_data = TRY(planar_to_chunky(plane_data, context));
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} else {
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return Error::from_string_literal("Uncompress body not supported yet");
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pixel_data = TRY(planar_to_chunky(body_chunk.data, context));
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}
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context.bitmap = TRY(chunky_to_bitmap(context, pixel_data));
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return {};
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}
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