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SharedBuffer: Split the creation and share steps

This allows us to seal a buffer *before* anyone else has access to it
(well, ok, the creating process still does, but you can't win them all).

It also means that a SharedBuffer can be shared with multiple clients:
all you need is to have access to it to share it on again.
This commit is contained in:
Robin Burchell 2019-07-18 09:52:22 +02:00 committed by Andreas Kling
parent f60d7e5d1f
commit b907608e46
12 changed files with 58 additions and 22 deletions

View file

@ -38,7 +38,7 @@ void GClipboard::set_data(const StringView& data)
{
WSAPI_ClientMessage request;
request.type = WSAPI_ClientMessage::Type::SetClipboardContents;
auto shared_buffer = SharedBuffer::create(GWindowServerConnection::the().server_pid(), data.length() + 1);
auto shared_buffer = SharedBuffer::create_with_size(data.length() + 1);
if (!shared_buffer) {
dbgprintf("GClipboard::set_data() failed to create a shared buffer\n");
return;
@ -48,6 +48,7 @@ void GClipboard::set_data(const StringView& data)
else
((u8*)shared_buffer->data())[0] = '\0';
shared_buffer->seal();
shared_buffer->share_with(GWindowServerConnection::the().server_pid());
request.clipboard.shared_buffer_id = shared_buffer->shared_buffer_id();
request.clipboard.contents_size = data.length();
auto response = GWindowServerConnection::the().sync_request(request, WSAPI_ServerMessage::Type::DidSetClipboardContents);