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Improve KeyEvent a bit.

Now it has a text() which is what you'll usually want.
This commit is contained in:
Andreas Kling 2018-10-12 20:55:06 +02:00
parent fb4ae12bc2
commit b999a77d0f
6 changed files with 62 additions and 11 deletions

View file

@ -1,8 +1,9 @@
#pragma once
#include <AK/Types.h>
#include "Point.h"
#include "Rect.h"
#include <AK/String.h>
#include <AK/Types.h>
static const char* eventNames[] = {
"Invalid",
@ -106,9 +107,18 @@ public:
}
int key() const { return m_key; }
bool ctrl() const { return m_ctrl; }
bool alt() const { return m_alt; }
bool shift() const { return m_shift; }
String text() const { return m_text; }
private:
friend class EventLoopSDL;
int m_key { 0 };
bool m_ctrl { false };
bool m_alt { false };
bool m_shift { false };
String m_text;
};
class MouseEvent final : public Event {

View file

@ -29,9 +29,46 @@ static inline MouseButton toMouseButton(byte sdlButton)
return MouseButton::None;
}
static inline int toKey(const SDL_Keysym& sym)
void EventLoopSDL::handleKeyEvent(Event::Type type, const SDL_KeyboardEvent& sdlKey)
{
return sym.sym;
auto keyEvent = make<KeyEvent>(type, 0);
if (sdlKey.keysym.sym > SDLK_UNKNOWN && sdlKey.keysym.sym <= 'z') {
char buf[] = { 0, 0 };
char& ch = buf[0];
ch = (char)sdlKey.keysym.sym;
if (sdlKey.keysym.mod & KMOD_SHIFT) {
if (ch >= 'a' && ch <= 'z') {
ch &= ~0x20;
} else {
switch (ch) {
case '1': ch = '!'; break;
case '2': ch = '@'; break;
case '3': ch = '#'; break;
case '4': ch = '$'; break;
case '5': ch = '%'; break;
case '6': ch = '^'; break;
case '7': ch = '&'; break;
case '8': ch = '*'; break;
case '9': ch = '('; break;
case '0': ch = ')'; break;
case '-': ch = '_'; break;
case '=': ch = '+'; break;
case '`': ch = '~'; break;
case ',': ch = '<'; break;
case '.': ch = '>'; break;
case '/': ch = '?'; break;
case '[': ch = '{'; break;
case ']': ch = '}'; break;
case '\\': ch = '|'; break;
case '\'': ch = '"'; break;
}
}
}
keyEvent->m_text = buf;
}
postEvent(&WindowManager::the(), std::move(keyEvent));
}
void EventLoopSDL::waitForEvent()
@ -59,10 +96,10 @@ void EventLoopSDL::waitForEvent()
postEvent(&WindowManager::the(), make<MouseEvent>(Event::MouseUp, sdlEvent.button.x, sdlEvent.button.y, toMouseButton(sdlEvent.button.button)));
return;
case SDL_KEYDOWN:
postEvent(&WindowManager::the(), make<KeyEvent>(Event::KeyDown, toKey(sdlEvent.key.keysym)));
handleKeyEvent(Event::KeyDown, sdlEvent.key);
return;
case SDL_KEYUP:
postEvent(&WindowManager::the(), make<KeyEvent>(Event::KeyUp, toKey(sdlEvent.key.keysym)));
handleKeyEvent(Event::KeyUp, sdlEvent.key);
return;
}
}

View file

@ -1,6 +1,8 @@
#pragma once
#include "Event.h"
#include "EventLoop.h"
#include <SDL.h>
class EventLoopSDL final : public EventLoop {
public:
@ -9,5 +11,7 @@ public:
private:
virtual void waitForEvent() override;
void handleKeyEvent(Event::Type, const SDL_KeyboardEvent&);
};

View file

@ -30,5 +30,6 @@ const CBitmap* Font::glyphBitmap(byte ch) const
const char* data = m_glyphs[(unsigned)ch - m_firstGlyph];
m_bitmaps[ch] = CBitmap::createFromASCII(data, m_glyphWidth, m_glyphHeight);
}
ASSERT(ch >= m_firstGlyph && ch <= m_lastGlyph);
return m_bitmaps[ch].ptr();
}

View file

@ -29,7 +29,7 @@ VFS_OBJS = \
OBJS = $(AK_OBJS) $(VFS_OBJS)
CXXFLAGS = -std=c++17 -O0 -W -Wall -Wextra -Wconversion -I. -I.. -g `sdl2-config --cflags` -DUSE_SDL
CXXFLAGS = -std=c++17 -O0 -W -Wall -Wextra -Wconversion -I. -I.. -ggdb3 `sdl2-config --cflags` -DUSE_SDL
LDFLAGS = `sdl2-config --libs`

View file

@ -93,7 +93,7 @@ void TerminalWidget::onReceive(byte ch)
//printf("receive %02x\n", ch);
auto scrollScreen = [&] () {
memmove(m_screen, m_screen + columns(), (m_rows - 1) * columns() * sizeof(CharacterWithAttributes));
memset(m_screen + (m_rows - 1) * columns(), ' ', columns() * sizeof(CharacterWithAttributes) * 2);
memset(m_screen + (m_rows - 1) * columns(), ' ', columns() * sizeof(CharacterWithAttributes));
};
auto addChar = [&] (byte ch) {
@ -143,10 +143,9 @@ void TerminalWidget::onReceive(byte ch)
void TerminalWidget::onKeyDown(KeyEvent& event)
{
char buf[] = { 0, 0 };
buf[0] = event.key();
write(g_fd, buf, 2);
return Widget::onKeyDown(event);
if (event.text().isEmpty())
return;
write(g_fd, event.text().characters(), event.text().length());
}
void TerminalWidget::onKeyUp(KeyEvent& event)