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LibJS+LibWeb: Replace GlobalObject with Realm in create() functions

This is a continuation of the previous two commits.

As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This commit is contained in:
Linus Groh 2022-08-16 00:20:49 +01:00
parent 5dd5896588
commit b99cc7d050
178 changed files with 883 additions and 609 deletions

View file

@ -557,7 +557,7 @@ static void generate_to_cpp(SourceGenerator& generator, ParameterType& parameter
// anything of this sort. Both Gecko and Blink do it, however, so I'm sure it's correct.
scoped_generator.append(R"~~~(
if (!@js_name@@js_suffix@.is_object() || !is<JS::Promise>(@js_name@@js_suffix@.as_object())) {
auto* new_promise = JS::Promise::create(global_object);
auto* new_promise = JS::Promise::create(realm);
new_promise->fulfill(@js_name@@js_suffix@);
@js_name@@js_suffix@ = new_promise;
}
@ -1444,7 +1444,7 @@ static void generate_wrap_statement(SourceGenerator& generator, String const& va
auto& sequence_generic_type = verify_cast<IDL::ParameterizedType>(type);
scoped_generator.append(R"~~~(
auto* new_array@recursion_depth@ = MUST(JS::Array::create(global_object, 0));
auto* new_array@recursion_depth@ = MUST(JS::Array::create(realm, 0));
)~~~");
if (!type.nullable) {
@ -1572,7 +1572,7 @@ static void generate_wrap_statement(SourceGenerator& generator, String const& va
auto dictionary_generator = scoped_generator.fork();
dictionary_generator.append(R"~~~(
auto* dictionary_object@recursion_depth@ = JS::Object::create(global_object, global_object.object_prototype());
auto* dictionary_object@recursion_depth@ = JS::Object::create(realm, global_object.object_prototype());
)~~~");
auto* current_dictionary = &interface.dictionaries.find(type.name)->value;
@ -1664,6 +1664,7 @@ static void generate_function(SourceGenerator& generator, IDL::Function const& f
function_generator.append(R"~~~(
JS_DEFINE_NATIVE_FUNCTION(@class_name@::@function.name:snakecase@@overload_suffix@)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
if (is_static_function == StaticFunction::No) {
@ -1748,6 +1749,7 @@ static void generate_overload_arbiter(SourceGenerator& generator, auto const& ov
function_generator.append(R"~~~(
JS_DEFINE_NATIVE_FUNCTION(@class_name@::@function.name:snakecase@)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
auto minimum_argument_count = get_shortest_function_length(overload_set.value);
@ -1835,7 +1837,7 @@ namespace Web::Bindings {
class @wrapper_class@ : public @wrapper_base_class@ {
JS_OBJECT(@name@, @wrapper_base_class@);
public:
static @wrapper_class@* create(JS::GlobalObject&, @fully_qualified_name@&);
static @wrapper_class@* create(JS::Realm&, @fully_qualified_name@&);
@wrapper_class@(JS::Realm&, @fully_qualified_name@&);
virtual void initialize(JS::Realm&) override;
@ -2002,10 +2004,9 @@ using namespace Web::WebGL;
namespace Web::Bindings {
@wrapper_class@* @wrapper_class@::create(JS::GlobalObject& global_object, @fully_qualified_name@& impl)
@wrapper_class@* @wrapper_class@::create(JS::Realm& realm, @fully_qualified_name@& impl)
{
auto& realm = *global_object.associated_realm();
return global_object.heap().allocate<@wrapper_class@>(global_object, realm, impl);
return realm.heap().allocate<@wrapper_class@>(realm.global_object(), realm, impl);
}
)~~~");
@ -2164,6 +2165,7 @@ JS::ThrowCompletionOr<Optional<JS::PropertyDescriptor>> @class_name@::legacy_pla
get_own_property_generator.append(R"~~~(
[[maybe_unused]] auto& global_object = this->global_object();
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
// 1. If O supports indexed properties...
@ -2432,6 +2434,7 @@ JS::ThrowCompletionOr<Optional<JS::PropertyDescriptor>> @class_name@::internal_g
JS::ThrowCompletionOr<bool> @class_name@::internal_set(JS::PropertyKey const& property_name, JS::Value value, JS::Value receiver)
{
[[maybe_unused]] auto& global_object = this->global_object();
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
// The step 1 if statement will be empty if the interface has no setters, so don't generate the if statement if there's no setters.
@ -2491,6 +2494,7 @@ JS::ThrowCompletionOr<bool> @class_name@::internal_define_own_property(JS::Prope
{
[[maybe_unused]] auto& vm = this->vm();
[[maybe_unused]] auto& global_object = this->global_object();
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
// 1. If O supports indexed properties...
@ -2610,6 +2614,7 @@ JS::ThrowCompletionOr<bool> @class_name@::internal_define_own_property(JS::Prope
JS::ThrowCompletionOr<bool> @class_name@::internal_delete(JS::PropertyKey const& property_name)
{
[[maybe_unused]] auto& global_object = this->global_object();
[[maybe_unused]] auto& realm = *global_object.associated_realm();
)~~~");
// 1. If O supports indexed properties...
@ -2961,6 +2966,7 @@ JS::ThrowCompletionOr<JS::Object*> @constructor_class@::construct(FunctionObject
generator.append(R"~~~(
[[maybe_unused]] auto& vm = this->vm();
[[maybe_unused]] auto& global_object = this->global_object();
[[maybe_unused]] auto& realm = *global_object.associated_realm();
auto& window = static_cast<WindowObject&>(global_object);
)~~~");
@ -3247,7 +3253,7 @@ void @prototype_class@::initialize(JS::Realm& realm)
if (interface.has_unscopable_member) {
generator.append(R"~~~(
auto* unscopable_object = JS::Object::create(realm.global_object(), nullptr);
auto* unscopable_object = JS::Object::create(realm, nullptr);
)~~~");
}
@ -3413,6 +3419,7 @@ static JS::ThrowCompletionOr<@fully_qualified_name@*> impl_from(JS::VM& vm, JS::
attribute_generator.append(R"~~~(
JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::@attribute.getter_callback@)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
auto* impl = TRY(impl_from(vm, global_object));
)~~~");
@ -3442,6 +3449,7 @@ JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::@attribute.getter_callback@)
attribute_generator.append(R"~~~(
JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::@attribute.setter_callback@)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
auto* impl = TRY(impl_from(vm, global_object));
auto value = vm.argument(0);
@ -3493,6 +3501,7 @@ JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::@attribute.setter_callback@)
stringifier_generator.append(R"~~~(
JS_DEFINE_NATIVE_FUNCTION(@class_name@::to_string)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
auto* impl = TRY(impl_from(vm, global_object));
)~~~");
@ -3524,6 +3533,7 @@ JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::entries)
JS_DEFINE_NATIVE_FUNCTION(@prototype_class@::for_each)
{
[[maybe_unused]] auto& realm = *global_object.associated_realm();
auto* impl = TRY(impl_from(vm, global_object));
auto callback = vm.argument(0);
@ -3586,7 +3596,7 @@ namespace Web::Bindings {
class @wrapper_class@ : public Wrapper {
JS_OBJECT(@name@, Wrapper);
public:
static @wrapper_class@* create(JS::GlobalObject&, @fully_qualified_name@&);
static @wrapper_class@* create(JS::Realm&, @fully_qualified_name@&);
@wrapper_class@(JS::Realm&, @fully_qualified_name@&);
virtual void initialize(JS::Realm&) override;
@ -3658,10 +3668,9 @@ using namespace Web::WebGL;
namespace Web::Bindings {
@wrapper_class@* @wrapper_class@::create(JS::GlobalObject& global_object, @fully_qualified_name@& impl)
@wrapper_class@* @wrapper_class@::create(JS::Realm& realm, @fully_qualified_name@& impl)
{
auto& realm = *global_object.associated_realm();
return global_object.heap().allocate<@wrapper_class@>(global_object, realm, impl);
return realm.heap().allocate<@wrapper_class@>(realm.global_object(), realm, impl);
}
@wrapper_class@::@wrapper_class@(JS::Realm& realm, @fully_qualified_name@& impl)