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LibJS+LibWeb: Replace GlobalObject with Realm in create() functions
This is a continuation of the previous two commits. As allocating a JS cell already primarily involves a realm instead of a global object, and we'll need to pass one to the allocate() function itself eventually (it's bridged via the global object right now), the create() functions need to receive a realm as well. The plan is for this to be the highest-level function that actually receives a realm and passes it around, AOs on an even higher level will use the "current realm" concept via VM::current_realm() as that's what the spec assumes; passing around realms (or global objects, for that matter) on higher AO levels is pointless and unlike for allocating individual objects, which may happen outside of regular JS execution, we don't need control over the specific realm that is being used there.
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5dd5896588
commit
b99cc7d050
178 changed files with 883 additions and 609 deletions
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@ -164,7 +164,7 @@ JS_DEFINE_NATIVE_FUNCTION(WebAssemblyObject::compile)
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if (buffer_or_error.is_error())
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rejection_value = *buffer_or_error.throw_completion().value();
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auto promise = JS::Promise::create(global_object);
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auto promise = JS::Promise::create(realm);
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if (!rejection_value.is_empty()) {
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promise->reject(rejection_value);
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return promise;
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@ -323,7 +323,7 @@ JS_DEFINE_NATIVE_FUNCTION(WebAssemblyObject::instantiate)
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// FIXME: This shouldn't block!
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auto buffer_or_error = vm.argument(0).to_object(global_object);
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auto promise = JS::Promise::create(global_object);
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auto promise = JS::Promise::create(realm);
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bool should_return_module = false;
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if (buffer_or_error.is_error()) {
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auto rejection_value = *buffer_or_error.throw_completion().value();
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@ -344,7 +344,7 @@ JS_DEFINE_NATIVE_FUNCTION(WebAssemblyObject::instantiate)
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} else if (is<WebAssemblyModuleObject>(buffer)) {
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module = &static_cast<WebAssemblyModuleObject*>(buffer)->module();
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} else {
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auto error = JS::TypeError::create(global_object, String::formatted("{} is not an ArrayBuffer or a Module", buffer->class_name()));
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auto error = JS::TypeError::create(realm, String::formatted("{} is not an ArrayBuffer or a Module", buffer->class_name()));
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promise->reject(error);
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return promise;
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}
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@ -356,7 +356,7 @@ JS_DEFINE_NATIVE_FUNCTION(WebAssemblyObject::instantiate)
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} else {
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auto instance_object = vm.heap().allocate<WebAssemblyInstanceObject>(global_object, realm, result.release_value());
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if (should_return_module) {
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auto object = JS::Object::create(global_object, nullptr);
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auto object = JS::Object::create(realm, nullptr);
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object->define_direct_property("module", vm.heap().allocate<WebAssemblyModuleObject>(global_object, realm, s_compiled_modules.size() - 1), JS::default_attributes);
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object->define_direct_property("instance", instance_object, JS::default_attributes);
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promise->fulfill(object);
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@ -442,15 +442,17 @@ JS::ThrowCompletionOr<Wasm::Value> to_webassembly_value(JS::GlobalObject& global
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JS::NativeFunction* create_native_function(JS::GlobalObject& global_object, Wasm::FunctionAddress address, String const& name)
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{
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auto& realm = *global_object.associated_realm();
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Optional<Wasm::FunctionType> type;
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WebAssemblyObject::s_abstract_machine.store().get(address)->visit([&](auto const& value) { type = value.type(); });
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if (auto entry = WebAssemblyObject::s_global_cache.function_instances.get(address); entry.has_value())
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return *entry;
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auto function = JS::NativeFunction::create(
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global_object,
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realm,
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name,
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[address, type = type.release_value()](JS::VM& vm, JS::GlobalObject& global_object) -> JS::ThrowCompletionOr<JS::Value> {
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auto& realm = *global_object.associated_realm();
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Vector<Wasm::Value> values;
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values.ensure_capacity(type.parameters().size());
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@ -474,7 +476,7 @@ JS::NativeFunction* create_native_function(JS::GlobalObject& global_object, Wasm
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for (auto& entry : result.values())
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result_values.append(to_js_value(global_object, entry));
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return JS::Value(JS::Array::create_from(global_object, result_values));
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return JS::Value(JS::Array::create_from(realm, result_values));
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});
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WebAssemblyObject::s_global_cache.function_instances.set(address, function);
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