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	LibWeb: Update SVG get_path() API to take a viewport size
				
					
				
			This will allow resolving paths that use sizes that are relative to the viewport. This necessarily removes the on element caching, which has been redundant for a while as computed paths are stored on the paintable.
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					 16 changed files with 55 additions and 126 deletions
				
			
		|  | @ -20,7 +20,7 @@ public: | |||
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 | ||||
|     virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override; | ||||
| 
 | ||||
|     virtual Gfx::Path& get_path() override; | ||||
|     virtual Gfx::Path get_path(CSSPixelSize viewport_size) override; | ||||
| 
 | ||||
|     JS::NonnullGCPtr<SVGAnimatedLength> x1() const; | ||||
|     JS::NonnullGCPtr<SVGAnimatedLength> y1() const; | ||||
|  | @ -32,8 +32,6 @@ private: | |||
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 | ||||
|     virtual void initialize(JS::Realm&) override; | ||||
| 
 | ||||
|     Optional<Gfx::Path> m_path; | ||||
| 
 | ||||
|     Optional<float> m_x1; | ||||
|     Optional<float> m_y1; | ||||
|     Optional<float> m_x2; | ||||
|  |  | |||
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