From ba135dc0c09b5be2e702a4c24b613a06ef152f7e Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Tue, 11 Feb 2020 18:28:45 +0100 Subject: [PATCH] WindowServer: Allow clicking on windows in the window switcher You can now switch between windows using your mouse to click them in the window switcher. :^) --- Servers/WindowServer/WindowSwitcher.cpp | 56 +++++++++++++++++++------ Servers/WindowServer/WindowSwitcher.h | 18 +++++--- 2 files changed, 56 insertions(+), 18 deletions(-) diff --git a/Servers/WindowServer/WindowSwitcher.cpp b/Servers/WindowServer/WindowSwitcher.cpp index d32a584d27..468b6926bf 100644 --- a/Servers/WindowServer/WindowSwitcher.cpp +++ b/Servers/WindowServer/WindowSwitcher.cpp @@ -71,6 +71,24 @@ Window* WindowSwitcher::selected_window() return m_windows[m_selected_index].ptr(); } +void WindowSwitcher::event(Core::Event& event) +{ + if (!static_cast(event).is_mouse_event()) + return; + + auto& mouse_event = static_cast(event); + if (mouse_event.type() == Event::MouseDown) { + for (int i = 0; i < m_windows.size(); ++i) { + auto item_rect = this->item_rect(i); + if (item_rect.contains(mouse_event.position())) { + select_window_at_index(i); + break; + } + } + } + event.accept(); +} + void WindowSwitcher::on_key_event(const KeyEvent& event) { if (event.type() == Event::KeyUp) { @@ -94,21 +112,40 @@ void WindowSwitcher::on_key_event(const KeyEvent& event) } ASSERT(!m_windows.is_empty()); + int new_selected_index; + if (!event.shift()) { - m_selected_index = (m_selected_index + 1) % m_windows.size(); + new_selected_index = (m_selected_index + 1) % m_windows.size(); } else { - m_selected_index = (m_selected_index - 1) % m_windows.size(); - if (m_selected_index < 0) - m_selected_index = m_windows.size() - 1; + new_selected_index = (m_selected_index - 1) % m_windows.size(); + if (new_selected_index < 0) + new_selected_index = m_windows.size() - 1; } - ASSERT(m_selected_index < m_windows.size()); - auto* highlight_window = m_windows.at(m_selected_index).ptr(); + ASSERT(new_selected_index < m_windows.size()); + + select_window_at_index(new_selected_index); +} + +void WindowSwitcher::select_window_at_index(int index) +{ + m_selected_index = index; + auto* highlight_window = m_windows.at(index).ptr(); ASSERT(highlight_window); WindowManager::the().set_highlight_window(highlight_window); draw(); WindowManager::the().invalidate(m_rect); } +Gfx::Rect WindowSwitcher::item_rect(int index) const +{ + return { + padding(), + padding() + index * item_height(), + m_rect.width() - padding() * 2, + item_height() + }; +} + void WindowSwitcher::draw() { auto palette = WindowManager::the().palette(); @@ -117,12 +154,7 @@ void WindowSwitcher::draw() painter.draw_rect({ {}, m_rect.size() }, palette.threed_shadow2()); for (int index = 0; index < m_windows.size(); ++index) { auto& window = *m_windows.at(index); - Gfx::Rect item_rect { - padding(), - padding() + index * item_height(), - m_rect.width() - padding() * 2, - item_height() - }; + auto item_rect = this->item_rect(index); Color text_color; Color rect_text_color; if (index == m_selected_index) { diff --git a/Servers/WindowServer/WindowSwitcher.h b/Servers/WindowServer/WindowSwitcher.h index 6ab6c1dd02..3121ef087f 100644 --- a/Servers/WindowServer/WindowSwitcher.h +++ b/Servers/WindowServer/WindowSwitcher.h @@ -40,7 +40,7 @@ namespace WindowServer { class KeyEvent; class Window; -class WindowSwitcher : public Core::Object { +class WindowSwitcher final : public Core::Object { C_OBJECT(WindowSwitcher) public: static WindowSwitcher& the(); @@ -55,23 +55,29 @@ public: void hide() { set_visible(false); } void on_key_event(const KeyEvent&); + void refresh(); void refresh_if_needed(); void draw(); - int thumbnail_width() { return 40; } - int thumbnail_height() { return 40; } + int thumbnail_width() const { return 40; } + int thumbnail_height() const { return 40; } - int item_height() { return 10 + thumbnail_height(); } - int padding() { return 8; } - int item_padding() { return 8; } + int item_height() const { return 10 + thumbnail_height(); } + int padding() const { return 8; } + int item_padding() const { return 8; } Window* selected_window(); Window* switcher_window() { return m_switcher_window.ptr(); } private: + void select_window_at_index(int index); + Gfx::Rect item_rect(int index) const; + + virtual void event(Core::Event&) override; + RefPtr m_switcher_window; Gfx::Rect m_rect; bool m_visible { false };