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https://github.com/RGBCube/serenity
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DisplayProperties: Add a menubar
Add a menubar to the `DisplayProperties` application to make it more consistent with the other programs in the system.
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a7040078e5
commit
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1 changed files with 21 additions and 1 deletions
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@ -1,7 +1,11 @@
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#include "DisplayProperties.h"
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#include <LibDraw/PNGLoader.h>
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#include <LibGUI/GAboutDialog.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GMenuBar.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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@ -12,12 +16,28 @@ int main(int argc, char** argv)
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auto window = GWindow::construct();
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window->set_title("Display Properties");
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window->move_to(100,100);
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window->move_to(100, 100);
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window->resize(400, 448);
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window->set_resizable(false);
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window->set_main_widget(instance.root_widget());
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window->set_icon(load_png("/res/icons/16x16/app-display-properties.png"));
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// Let's create the menubar first
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auto menubar = make<GMenuBar>();
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auto app_menu = GMenu::construct("Display Properties");
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app_menu->add_action(GCommonActions::make_quit_action([&](const GAction&) {
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app.quit();
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}));
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menubar->add_menu(move(app_menu));
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auto help_menu = GMenu::construct("Help");
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help_menu->add_action(GAction::create("About", [&](const GAction&) {
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GAboutDialog::show("Display Properties", load_png("/res/icons/32x32/app-display-properties.png"), window);
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}));
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menubar->add_menu(move(help_menu));
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app.set_menubar(move(menubar));
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window->show();
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return app.exec();
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}
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