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FontEditor: Add move glyph tool

When toggled on, glyphs can now be repositioned within the glyph
editor by dragging the mouse
This commit is contained in:
thankyouverycool 2021-04-22 14:15:21 -04:00 committed by Andreas Kling
parent 44cd121e30
commit bada590b91
5 changed files with 101 additions and 8 deletions

View file

@ -10,9 +10,17 @@
#include <LibGUI/Frame.h>
#include <LibGfx/BitmapFont.h>
static constexpr int s_max_width = 32;
static constexpr int s_max_height = 36;
class GlyphEditorWidget final : public GUI::Frame {
C_OBJECT(GlyphEditorWidget)
public:
enum Mode {
Paint,
Move
};
virtual ~GlyphEditorWidget() override;
void initialize(Gfx::BitmapFont&);
@ -34,6 +42,9 @@ public:
int scale() const { return m_scale; }
void set_scale(int scale);
Mode mode() const { return m_mode; }
void set_mode(Mode mode) { m_mode = mode; }
Function<void(int)> on_glyph_altered;
Function<void(bool finalize)> on_undo_event;
@ -42,10 +53,15 @@ private:
virtual void paint_event(GUI::PaintEvent&) override;
virtual void mousedown_event(GUI::MouseEvent&) override;
virtual void mousemove_event(GUI::MouseEvent&) override;
virtual void mouseup_event(GUI::MouseEvent&) override;
virtual void enter_event(Core::Event&) override;
void draw_at_mouse(const GUI::MouseEvent&);
void move_at_mouse(const GUI::MouseEvent&);
RefPtr<Gfx::BitmapFont> m_font;
int m_glyph { 0 };
int m_scale { 10 };
u8 m_movable_bits[s_max_width * 3][s_max_height * 3] = {};
Mode m_mode { Paint };
};