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LookupServer: Implement basic mDNS support :^)

The implementation is extremely basic, and is far from fully conforming
to the spec. Among other things, it does not really work in case there
are multiple network adapters.

Nevertheless, it works quite well for the simple case! You can now do
this on your host machine:

$ ping courage.local

and same on your Serenity box:

$ ping host-machine-name.local
This commit is contained in:
Sergey Bugaev 2021-05-04 14:47:42 +03:00 committed by Andreas Kling
parent fd76e07399
commit bb06e720de
6 changed files with 251 additions and 1 deletions

View file

@ -0,0 +1,46 @@
/*
* Copyright (c) 2021, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "DNSAnswer.h"
#include "DNSName.h"
#include "DNSPacket.h"
#include <AK/IPv4Address.h>
#include <LibCore/UDPServer.h>
#include <netinet/in.h>
namespace LookupServer {
class MulticastDNS : public Core::UDPServer {
C_OBJECT(MulticastDNS)
public:
Vector<DNSAnswer> lookup(const DNSName&, unsigned short record_type);
private:
explicit MulticastDNS(Object* parent = nullptr);
void announce();
ssize_t emit_packet(const DNSPacket&, const sockaddr_in* destination = nullptr);
void handle_packet();
void handle_query(const DNSPacket&);
Vector<IPv4Address> local_addresses() const;
DNSName m_hostname;
static constexpr sockaddr_in mdns_addr {
AF_INET,
// htons(5353)
0xe914,
// 224.0.0.251
{ 0xfb0000e0 },
0
};
};
}