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LaunchServer: Use GUI::AppFile

This commit is contained in:
Linus Groh 2020-12-27 18:55:01 +01:00 committed by Andreas Kling
parent 616c217a09
commit bb1d52eaf0
4 changed files with 17 additions and 31 deletions

View file

@ -32,7 +32,7 @@
#include <AK/LexicalPath.h>
#include <AK/StringBuilder.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/DirIterator.h>
#include <LibGUI/AppFile.h>
#include <serenity.h>
#include <spawn.h>
#include <stdio.h>
@ -97,33 +97,18 @@ Launcher& Launcher::the()
void Launcher::load_handlers(const String& af_dir)
{
auto load_hashtable = [](auto& af, auto& key) {
HashTable<String> table;
auto config_value = af->read_entry("Launcher", key, {});
for (auto& entry : config_value.split(',')) {
auto key = entry.trim_whitespace().to_lowercase();
if (key.is_empty())
continue;
table.set(key);
}
return table;
};
Core::DirIterator dt(af_dir, Core::DirIterator::SkipDots);
while (dt.has_next()) {
auto af_name = dt.next_path();
auto af_path = String::format("%s/%s", af_dir.characters(), af_name.characters());
auto af = Core::ConfigFile::open(af_path);
if (!af->has_key("App", "Name") || !af->has_key("App", "Executable"))
continue;
auto app_name = af->read_entry("App", "Name");
auto app_executable = af->read_entry("App", "Executable");
auto file_types = load_hashtable(af, "FileTypes");
auto protocols = load_hashtable(af, "Protocols");
m_handlers.set(app_executable, { Handler::Type::Default, move(app_name), app_executable, move(file_types), move(protocols) });
}
GUI::AppFile::for_each([&](auto af) {
auto app_name = af->name();
auto app_executable = af->executable();
HashTable<String> file_types;
for (auto& file_type : af->launcher_file_types())
file_types.set(file_type);
HashTable<String> protocols;
for (auto& protocol : af->launcher_protocols())
protocols.set(protocol);
m_handlers.set(app_executable, { Handler::Type::Default, app_name, app_executable, file_types, protocols });
},
af_dir);
}
void Launcher::load_config(const Core::ConfigFile& cfg)