1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 09:58:11 +00:00

LibGfx+WindowServer: Have WindowServer broadcast system font settings

Instead of everybody getting their system fonts from Gfx::FontDatabase
(where it's all hardcoded), they now get it from WindowServer.

These are then plumbed into the usual Gfx::FontDatabase places so that
the old default_font() and default_fixed_width_font() APIs keep working.
This commit is contained in:
Andreas Kling 2021-05-21 18:10:23 +02:00
parent 66ad739934
commit bb23e61fbf
11 changed files with 76 additions and 15 deletions

View file

@ -21,6 +21,7 @@
#include <LibGUI/Window.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Palette.h>
#include <LibGfx/SystemTheme.h>
@ -47,9 +48,11 @@ void WindowServerConnection::handshake()
auto message = wait_for_specific_message<Messages::WindowClient::FastGreet>();
set_system_theme_from_anonymous_buffer(message->theme_buffer());
Desktop::the().did_receive_screen_rect({}, message->screen_rect());
Gfx::FontDatabase::set_default_font_query(message->default_font_query());
Gfx::FontDatabase::set_fixed_width_font_query(message->fixed_width_font_query());
}
void WindowServerConnection::fast_greet(Gfx::IntRect const&, Core::AnonymousBuffer const&)
void WindowServerConnection::fast_greet(Gfx::IntRect const&, Core::AnonymousBuffer const&, String const&, String const&)
{
// NOTE: This message is handled in handshake().
}
@ -63,6 +66,12 @@ void WindowServerConnection::update_system_theme(Core::AnonymousBuffer const& th
});
}
void WindowServerConnection::update_system_fonts(const String& default_font_query, const String& fixed_width_font_query)
{
Gfx::FontDatabase::set_default_font_query(default_font_query);
Gfx::FontDatabase::set_fixed_width_font_query(fixed_width_font_query);
}
void WindowServerConnection::paint(i32 window_id, Gfx::IntSize const& window_size, Vector<Gfx::IntRect> const& rects)
{
if (auto* window = Window::from_window_id(window_id))