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LibGfx+WindowServer: Have WindowServer broadcast system font settings
Instead of everybody getting their system fonts from Gfx::FontDatabase (where it's all hardcoded), they now get it from WindowServer. These are then plumbed into the usual Gfx::FontDatabase places so that the old default_font() and default_fixed_width_font() APIs keep working.
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11 changed files with 76 additions and 15 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -15,6 +15,7 @@
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#include <LibGUI/Painter.h>
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#include <LibGUI/Scrollbar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/FontDatabase.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/SystemTheme.h>
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@ -69,6 +70,7 @@ void OutOfProcessWebView::create_client()
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};
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client().async_update_system_theme(Gfx::current_system_theme_buffer());
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client().async_update_system_fonts(Gfx::FontDatabase::default_font_query(), Gfx::FontDatabase::fixed_width_font_query());
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client().async_update_screen_rect(GUI::Desktop::the().rect());
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}
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