mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 22:47:44 +00:00
LibGfx+WindowServer: Have WindowServer broadcast system font settings
Instead of everybody getting their system fonts from Gfx::FontDatabase (where it's all hardcoded), they now get it from WindowServer. These are then plumbed into the usual Gfx::FontDatabase places so that the old default_font() and default_fixed_width_font() APIs keep working.
This commit is contained in:
parent
66ad739934
commit
bb23e61fbf
11 changed files with 76 additions and 15 deletions
|
@ -7,6 +7,7 @@
|
|||
#include <AK/Badge.h>
|
||||
#include <AK/Debug.h>
|
||||
#include <LibGfx/Bitmap.h>
|
||||
#include <LibGfx/FontDatabase.h>
|
||||
#include <LibGfx/SystemTheme.h>
|
||||
#include <LibJS/Console.h>
|
||||
#include <LibJS/Heap/Heap.h>
|
||||
|
@ -69,6 +70,12 @@ void ClientConnection::update_system_theme(const Core::AnonymousBuffer& theme_bu
|
|||
m_page_host->set_palette_impl(*impl);
|
||||
}
|
||||
|
||||
void ClientConnection::update_system_fonts(String const& default_font_query, String const& fixed_width_font_query)
|
||||
{
|
||||
Gfx::FontDatabase::set_default_font_query(default_font_query);
|
||||
Gfx::FontDatabase::set_fixed_width_font_query(fixed_width_font_query);
|
||||
}
|
||||
|
||||
void ClientConnection::update_screen_rect(const Gfx::IntRect& rect)
|
||||
{
|
||||
m_page_host->set_screen_rect(rect);
|
||||
|
|
|
@ -34,6 +34,7 @@ private:
|
|||
|
||||
virtual void greet() override;
|
||||
virtual void update_system_theme(Core::AnonymousBuffer const&) override;
|
||||
virtual void update_system_fonts(String const&, String const&) override;
|
||||
virtual void update_screen_rect(Gfx::IntRect const&) override;
|
||||
virtual void load_url(URL const&) override;
|
||||
virtual void load_html(String const&, URL const&) override;
|
||||
|
|
|
@ -3,6 +3,7 @@ endpoint WebContentServer
|
|||
greet() => ()
|
||||
|
||||
update_system_theme(Core::AnonymousBuffer theme_buffer) =|
|
||||
update_system_fonts(String default_font_query, String fixed_width_font_query) =|
|
||||
update_screen_rect(Gfx::IntRect rect) =|
|
||||
|
||||
load_url(URL url) =|
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue