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LibGfx+WindowServer: Have WindowServer broadcast system font settings

Instead of everybody getting their system fonts from Gfx::FontDatabase
(where it's all hardcoded), they now get it from WindowServer.

These are then plumbed into the usual Gfx::FontDatabase places so that
the old default_font() and default_fixed_width_font() APIs keep working.
This commit is contained in:
Andreas Kling 2021-05-21 18:10:23 +02:00
parent 66ad739934
commit bb23e61fbf
11 changed files with 76 additions and 15 deletions

View file

@ -54,7 +54,7 @@ ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> client_socke
s_connections = new HashMap<int, NonnullRefPtr<ClientConnection>>;
s_connections->set(client_id, *this);
async_fast_greet(Screen::the().rect(), Gfx::current_system_theme_buffer());
async_fast_greet(Screen::the().rect(), Gfx::current_system_theme_buffer(), Gfx::FontDatabase::default_font_query(), Gfx::FontDatabase::fixed_width_font_query());
}
ClientConnection::~ClientConnection()