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LibGL: Implement glScissor()

This commit is contained in:
Jelle Raaijmakers 2021-11-27 19:00:16 +01:00 committed by Brian Gianforcaro
parent 6dd2ebfe8e
commit bb58f6ccab
9 changed files with 83 additions and 10 deletions

View file

@ -14,6 +14,7 @@
#include <AK/Array.h>
#include <AK/OwnPtr.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Rect.h>
#include <LibGfx/Vector4.h>
namespace GL {
@ -44,6 +45,8 @@ struct RasterizerOptions {
GLboolean fog_enabled { false };
GLfloat fog_start { 0.0f };
GLfloat fog_end { 1.0f };
bool scissor_enabled { false };
Gfx::IntRect scissor_box {};
GLenum draw_buffer { GL_BACK };
GLfloat depth_offset_factor { 0 };
GLfloat depth_offset_constant { 0 };