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WindowServer: Rename WSEvent to WSMessage.

Also do the same for WSMessageLoop and WSMessageReceiver. More to come.
This commit is contained in:
Andreas Kling 2019-01-26 05:28:02 +01:00
parent 7cf3c7461c
commit bba21adae3
16 changed files with 129 additions and 151 deletions

View file

@ -4,7 +4,7 @@
#ifdef KERNEL
#include <Kernel/Process.h>
#include <Kernel/MemoryManager.h>
#include <WindowServer/WSEventLoop.h>
#include <WindowServer/WSMessageLoop.h>
#endif
#ifdef KERNEL
@ -24,7 +24,7 @@ GraphicsBitmap::GraphicsBitmap(Process& process, const Size& size)
m_client_region = process.allocate_region_with_vmo(LinearAddress(), size_in_bytes, vmo.copyRef(), 0, "GraphicsBitmap (client)", true, true);
m_client_region->set_shared(true);
m_client_region->commit();
auto& server = WSEventLoop::the().server_process();
auto& server = WSMessageLoop::the().server_process();
m_server_region = server.allocate_region_with_vmo(LinearAddress(), size_in_bytes, move(vmo), 0, "GraphicsBitmap (server)", true, false);
m_server_region->set_shared(true);
@ -50,7 +50,7 @@ GraphicsBitmap::~GraphicsBitmap()
if (m_client_region)
m_client_process->deallocate_region(*m_client_region);
if (m_server_region)
WSEventLoop::the().server_process().deallocate_region(*m_server_region);
WSMessageLoop::the().server_process().deallocate_region(*m_server_region);
#endif
m_data = nullptr;
}