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https://github.com/RGBCube/serenity
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WindowServer: Rename WSEvent to WSMessage.
Also do the same for WSMessageLoop and WSMessageReceiver. More to come.
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parent
7cf3c7461c
commit
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16 changed files with 129 additions and 151 deletions
183
WindowServer/WSMessageLoop.cpp
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183
WindowServer/WSMessageLoop.cpp
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#include "WSMessageLoop.h"
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#include "WSMessage.h"
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#include "WSMessageReceiver.h"
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#include "WSWindowManager.h"
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#include "WSScreen.h"
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#include "PS2MouseDevice.h"
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#include <Kernel/Keyboard.h>
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#include <AK/Bitmap.h>
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#include "Process.h"
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//#define WSEVENTLOOP_DEBUG
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static WSMessageLoop* s_the;
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void WSMessageLoop::initialize()
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{
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s_the = nullptr;
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}
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WSMessageLoop::WSMessageLoop()
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{
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if (!s_the)
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s_the = this;
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}
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WSMessageLoop::~WSMessageLoop()
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{
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}
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WSMessageLoop& WSMessageLoop::the()
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{
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ASSERT(s_the);
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return *s_the;
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}
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int WSMessageLoop::exec()
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{
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m_server_process = current;
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m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY);
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m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY);
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ASSERT(m_keyboard_fd >= 0);
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ASSERT(m_mouse_fd >= 0);
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m_running = true;
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for (;;) {
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wait_for_event();
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Vector<QueuedEvent> events;
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{
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ASSERT_INTERRUPTS_ENABLED();
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LOCKER(m_lock);
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events = move(m_queued_events);
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}
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver;
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auto& event = *queued_event.event;
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("WSMessageLoop: receiver{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
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#endif
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if (!receiver) {
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dbgprintf("WSMessage type %u with no receiver :(\n", event.type());
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ASSERT_NOT_REACHED();
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return 1;
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} else {
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receiver->event(event);
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}
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}
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}
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}
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void WSMessageLoop::post_event(WSMessageReceiver* receiver, OwnPtr<WSMessage>&& event)
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{
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ASSERT_INTERRUPTS_ENABLED();
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LOCKER(m_lock);
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("WSMessageLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
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#endif
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if (event->type() == WSMessage::WM_Invalidate) {
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auto& invalidation_event = static_cast<WSWindowInvalidationEvent&>(*event);
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for (auto& queued_event : m_queued_events) {
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if (receiver == queued_event.receiver && queued_event.event->type() == WSMessage::WM_Invalidate) {
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auto& queued_invalidation_event = static_cast<WSWindowInvalidationEvent&>(*queued_event.event);
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if (queued_invalidation_event.rect().is_empty() || queued_invalidation_event.rect().contains(invalidation_event.rect())) {
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("Swallow WM_Invalidate\n");
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#endif
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return;
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}
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}
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}
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}
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if (event->type() == WSMessage::Paint) {
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auto& invalidation_event = static_cast<WSPaintEvent&>(*event);
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for (auto& queued_event : m_queued_events) {
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if (receiver == queued_event.receiver && queued_event.event->type() == WSMessage::Paint) {
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auto& queued_invalidation_event = static_cast<WSPaintEvent&>(*queued_event.event);
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if (queued_invalidation_event.rect().is_empty() || queued_invalidation_event.rect().contains(invalidation_event.rect())) {
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("Swallow WM_Paint\n");
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#endif
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return;
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}
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}
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}
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}
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m_queued_events.append({ receiver, move(event) });
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if (current != m_server_process)
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m_server_process->request_wakeup();
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}
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void WSMessageLoop::wait_for_event()
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{
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fd_set rfds;
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memset(&rfds, 0, sizeof(rfds));
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auto bitmap = Bitmap::wrap((byte*)&rfds, FD_SETSIZE);
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bitmap.set(m_keyboard_fd, true);
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bitmap.set(m_mouse_fd, true);
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Syscall::SC_select_params params;
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params.nfds = max(m_keyboard_fd, m_mouse_fd) + 1;
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params.readfds = &rfds;
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params.writefds = nullptr;
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params.exceptfds = nullptr;
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struct timeval timeout = { 0, 0 };
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if (m_queued_events.is_empty())
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params.timeout = nullptr;
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else
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params.timeout = &timeout;
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int rc = m_server_process->sys$select(¶ms);
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memory_barrier();
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if (rc < 0) {
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ASSERT_NOT_REACHED();
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}
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if (bitmap.get(m_keyboard_fd))
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drain_keyboard();
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if (bitmap.get(m_mouse_fd))
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drain_mouse();
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}
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void WSMessageLoop::drain_mouse()
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{
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auto& screen = WSScreen::the();
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auto& mouse = PS2MouseDevice::the();
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bool prev_left_button = screen.left_mouse_button_pressed();
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bool prev_right_button = screen.right_mouse_button_pressed();
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int dx = 0;
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int dy = 0;
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while (mouse.can_read(*m_server_process)) {
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byte data[3];
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ssize_t nread = mouse.read(*m_server_process, (byte*)data, sizeof(data));
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ASSERT(nread == sizeof(data));
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bool left_button = data[0] & 1;
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bool right_button = data[0] & 2;
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dx += data[1] ? (int)data[1] - (int)((data[0] << 4) & 0x100) : 0;
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dy += data[2] ? (int)((data[0] << 3) & 0x100) - (int)data[2] : 0;
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if (left_button != prev_left_button || right_button != prev_right_button || !mouse.can_read(*m_server_process)) {
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prev_left_button = left_button;
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prev_right_button = right_button;
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screen.on_receive_mouse_data(dx, dy, left_button, right_button);
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dx = 0;
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dy = 0;
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}
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}
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}
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void WSMessageLoop::drain_keyboard()
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{
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auto& screen = WSScreen::the();
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auto& keyboard = Keyboard::the();
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while (keyboard.can_read(*m_server_process)) {
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Keyboard::Event event;
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ssize_t nread = keyboard.read(*m_server_process, (byte*)&event, sizeof(Keyboard::Event));
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ASSERT(nread == sizeof(Keyboard::Event));
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screen.on_receive_keyboard_data(event);
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}
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}
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