mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 06:37:43 +00:00
WindowServer: Rename WSEvent to WSMessage.
Also do the same for WSMessageLoop and WSMessageReceiver. More to come.
This commit is contained in:
parent
7cf3c7461c
commit
bba21adae3
16 changed files with 129 additions and 151 deletions
|
@ -5,11 +5,11 @@
|
|||
#include <AK/AKString.h>
|
||||
#include <AK/InlineLinkedList.h>
|
||||
#include <AK/Lock.h>
|
||||
#include "WSEventReceiver.h"
|
||||
#include "WSMessageReceiver.h"
|
||||
|
||||
class Process;
|
||||
|
||||
class WSWindow final : public WSEventReceiver, public InlineLinkedListNode<WSWindow> {
|
||||
class WSWindow final : public WSMessageReceiver, public InlineLinkedListNode<WSWindow> {
|
||||
friend class WSWindowLocker;
|
||||
public:
|
||||
WSWindow(Process&, int window_id);
|
||||
|
@ -33,7 +33,7 @@ public:
|
|||
void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
|
||||
void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
|
||||
|
||||
virtual void event(WSEvent&) override;
|
||||
virtual void event(WSMessage&) override;
|
||||
|
||||
bool is_being_dragged() const { return m_is_being_dragged; }
|
||||
void set_is_being_dragged(bool b) { m_is_being_dragged = b; }
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue